Move speed doubled while casting Viper's Pit (X).Vulnerable debuff applied from Snake Bite (C) now lingers for 2 seconds after leaving Viper’s acid.Viper now starts the round at 100 fuel (previously 50).In custom games with cheats and infinite abilities enabled, Poison Cloud (Q) landing location is shown on the minimap while equipped.In custom games with cheats and infinite abilities enabled, Viper can hold down “activate” on Poison Cloud (Q) and Toxic Screen (E) to recall them.Full blind distance from the wall increased to better match the blind distance from the edge of smokes.If active when Viper dies, Poison Cloud (Q) and Toxic Screen (E) now remain up for an additional 2 seconds, or until Viper runs out of fuel.Poison Cloud (Q) pickup distance increased 200 > 400.Poison Cloud (Q) can now immediately be redeployed when picked up, but grants a temporary charge instead of a permanent charge.When out of Viper’s Cloud (Q), delay before health regen decreased 2.5 > 1.5.While in Cloud (Q), Decay over time decreased 15 > 10.Their decay level increases the longer they remain in contact with toxin. Passive, Enemies that cross through Viper's Poison Cloud (Q), Toxic Screen (E), or Viper’s Pit (X) are instantly inflicted with at least 50 decay.Fixed a bug when calculating if damage taken while decayed should be lethal for players with armor.The instant decay inflicted when entering Viper’s smoke or crossing her wall, reduced 50 > 30.Snake Bite (C) duration reduced 8 > 6.5.Snake Bite (C) price increased 100 > 200.Outer edges of Viper’s acid patch form faster to ensure it is lethal if an enemy sits in the entire duration.We hope to slightly reduce some of this stalling power. We’ve seen a massive resurgence in Viper’s popularity and power, especially at stalling opponents and preventing defuses.Fixed a bug where Viper’s Pit (X) started forming at the cursor placement point instead of around Viper.Fixed Viper’s fuel will no longer continue to drain after her smokes go down if she is suppressed right as she activates Toxic Screen (E) or Poison Cloud (Q).Updated the visuals for the dissolving effect seen while inside Viper’s smoke to better match the visuals seen from the outside, in an attempt to remove any type of peeker’s advantage when playing from within the smoke.Passing through the highest portion of Viper’s wall now correctly applies instant decay to high-flying Agents.Fixed a bug where Viper’s ultimate would sometimes fail to expand through doorways.Fixed an exploit where, using specific line-ups, it was possible to see inside Viper’s ultimate without being affected by the nearsighted debuff.Removed delay on Poison Orb disabling when Viper is suppressed.Poison Orb now has a yellow light to indicate when it is on cooldown.Cooldown after deactivating increased 6 > 8.Added a unique VO line that plays when her smoke is disabled by suppress.Removed delay on Toxic Screen (E) disabling when Viper is suppressed.Toxic Screen (E) now has yellow lights that indicate when it is on cooldown.Cooldown timer now starts when her smoke starts dissipating instead of when the deactivation telegraph plays.Viper’s fuel bar now turns red when she does not have enough fuel to activate her abilities.
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